Quickly add a procedural pile of folders to your scene
Usage
Click the “Add New” button in the addon’s panel
Parameters
Count: Amount of instances
There are several rotations to vary even more the pile order
R1 Factor: Rotation 1 maximum angle
R2 Factor: Rotation 2 maximum angle
R2 Probability: Probability of assets to be rotated by R2
R3 Factor: Rotation 3 maximum angle
R3 Probability: Probability of assets to be rotated by R3
Random Position: Random position intensity
Position Probability: Probability of assets to be affected by random position
Collection: The collection of assets (can be replaced)
Overall Scale: Overall scale of the pile
Minimum Separation: minimum separation between assets (used mostly for planes that have no actual dimension in Z to avoid overlapping). If the object dimension in Z is lower than this value, this value will be used instead.
Seed: Gives different results using the same parameters
Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time)
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