Use the “Add New” to add the asset to the scene. You can modify the parameters in the addon panel or blender’s modifiers tab.


Scale: Scale in X,Y,Z axes
Rotation: Rotates in X, Y, Z axes

Paper Seed: Gives different results using the same parameters

Wrap width: Ribbon width
Ribbon Seed: Gives different results using the same parameters
Ribbon Match Paper: Ribbon color matches paper
Ribbon Scale: Scale of the ribbon
Replace Ribbon: Replace ribbon with custom object
Custom Ribbon: Custom object when replaced
Ribbon Material: Material user by the ribbon object

Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time) More about converting GN to mesh

User’s Gallery

Render by Sanctus

Do you want to be featured in the user’s gallery?
Submit your render or video in the #submit-render channel of Sanctus Library discord: Link:


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