Parameters
Geometry: TODO
▼ SCREEN
Screen Width: Screen Width
Screen Height: Screen Height
Emission Color: Screen emission color
Emission Strength: Screen emission strength
Pixel Scale: Screen pixel texture scale
Pixel Gap: Space between pixels
▼ OBJECT ON SCREEN
Object Scale: Object scale on screen
Wire Radius: Object wire radius
Rotate X: Rotate along X axis
Rotate Y: Rotate along Y axis
Rotate Z: Rotate along Z axis
Rotation Speed: Rotation speed when timeline is playing
Manual Rotation: Manually rotate the object
▼ OTHER
Overall Scale: Overall scale
User’s Gallery
Render by Sanctus
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