Sphere to Tangerine – Apply on a sphere with adaptive subdivision
Technical Details
Render Engines Compatibility: Cycles
Requires Displacement: Yes (working with Displacement)
Requires UVs: No
Processing/Complexity: 2/3
Can be baked: Yes (How to bake materials)
Parameters
It has to be applied to a Sphere with Adaptive Subdivision to work properly
Peel: Peeling animation
Parts: Amount of parts
Color1: Segments (flesh) color
Color2: Filaments color
Skin: Skin color
Dots: Small pores/dots color
Subsurface: Subsurface color
Gallery
Render by Sanctus
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