Technical Parameters

Asset Type: [Draw on Surface, Apply to Curve]

Parameters

Dynamic (need target): When active, it will adapt to the surface of the target object (if the terrain is too irregular it will not look realistic)
Target Object: Target terrain object when Dynamic parameter is active
Flip Side: Flip fence interior/exterior side
Color 1: Wood Color 1 (while using the default wood material)
Color 2: Wood Color 2 (while using the default wood material)
Wood Finish: Wood finish factor (while using the default wood material)

▼ MODULES
Modules Length: Length of the panels/modules
Module Separation: Modules separation
Vertical Position: Adjust fence position vertically

▼ H PLANKS (Horizontal Planks)
Width: Width
Depth: Depth
Number: Number of planks
Separation: Separation between planks
Offset: Offset planks position
Random: Random position offset for planks

▼ POSTS (vertical planks)
Spacing: Plank spacing
Posts Height: Posts height
Posts Width: Posts width
Posts Depth: Posts depth
Tip Height: Post tip height
Spike Tip: Spike tip length
Spike Height: Spike total length
Material: Fence Material
Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time)

User’s Gallery

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Do you want to be featured in the user’s gallery?
Submit your render or video in the #submit-render channel of Sanctus Library discord: Link: https://discord.gg/BjzqNmv68H

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