Stacks an object in the selected container object
Usage
Select the object that will act as the container, click the “Apply to Mesh” button in the addon’s panel.
Go to the modifiers tab to select the object that will be stacked in the current container.
Instances that don’t fit in the container completely will be removed.
Parameters
Instance Object: The object that will be instanced inside the container
Show Container Bounds: Shows the container wireframe to aid visualize the container while editing.
Remove Inner: Removes instances that have neighbors in all 6 directions (+X, -X, +Y, -Y, +Z, -Z).
Center Instances: Centers Instances in container
Snap to volume floor: Sets the lower point in the lower layer of instances aligned to the lowest point in the container. In most cases aligns the stack to the container “floor”.
Seed: Gives different results using the same parameters
Realize Instances: Activate this Only before applying the modifier to convert instances to mesh. (It may take some processing time)
▼ POSITION
Spacing X: Separation between instances along X axis
Spacing Y: Separation between instances along Y axis
Spacing Z: Separation between instances along Z axis
Random Position (Needs Spacing): Randomly moves instances inside the in-between spacing limit (to avoid overlapping)
Random Position Probability: The probability for an instance to be affected by random position parameter (0 = no instances affected, 1 = 100% of instances affected.)
▼ ROTATIONS
X Angle Snap: Limits rotations along the X axis in given angle steps.
Y Angle Snap: Limits rotations along the Y axis in given angle steps.
Z Angle Snap: Limits rotations along the Z axis in given angle steps.
Rotation Probability: The probability for an instance to be affected by Rotation parameters (0 = no instances affected, 1 = 100% of instances affected.)
X Rotation: Adds random rotations of instances along X axis using the “Angle Snap” parameter limit.
Y Rotation: Adds random rotations of instances along Y axis using the “Angle Snap” parameter limit.
Z Rotation: Adds random rotations of instances along Z axis using the “Angle Snap” parameter limit.
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