Asset Type: Apply to Mesh

This generator was designed to work better with recipients, glasses or similar shapes
Select the target mesh object and click the “Apply to Mesh” button to add procedural sugar in the objects border.
Sanctus Liquid Works use the object dimensions to estimate the initial scale of the droplets adapting to different scale scenes faster.

Parameters

Overall Scale: Proportionally scales the entire generator (be aware that smaller scales will increase the amount of particles)
Distance: Distance from the glass border that will have sugar particles
Blend: blend of the sugar mask
Sugar Color: Sugar color
Material: Material used by the sugar particles
Realize Instances: if needed you can realize the instances by checking this box

User’s Gallery

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Do you want to be featured in the user’s gallery?
Submit your render or video in the #submit-render channel of Sanctus Library discord: Link: https://discord.gg/BjzqNmv68H

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