Parameters
Distance: Mask Distance
Variation: Mask Variation
Mask Strength: Mask Strength
Seed: Gives different results using the same parameters
▼ NOISE
Scale: Noise Scale
Detail: Noise Detail
Roughness: Noise Roughness
Distortion: Noise Distortion
Vector: An input where you can replace the default vector, for example any coordinate with a Mapping node for better control.
More about stretched textures & mapping



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