This is the basic information, if you want you can watch the full User’s Guide here
The addon is located on the viewports’ N-Panel (Hotkey N)
You will see a tab with the name “Sanctus Library”, click on the tab and you will see the addon.
- Categories: Here you can select from the different categories of materials
- Selection Preview: This is the active selected material, when clicked, you can change the selection.
- The materials included on the current category (Displayed only when you click the “Selection Preview” image.
To assign a material, just select the object, and click the “Assign Material” Button
If the material was already assigned to this or other objects you will be presented with 2 options:
1. Assign the version that you already have in your scene (that will keep all the changes to the material parameters that you did)
2. Add a new fresh version of the material with the original parameters
Post your comment on this topic.
Sanctus wrote: Jul 14, 2024
Hi Caleb, that's probably because you are using eevee that doesn't support displacement yet or you don't have enough resolution in your geometry for displacement to work correctly. Check the documentation "Materials with Displacement"
Caleb wrote: Jul 13, 2024
I am having some trouble with this. When I use an object it is always coming out flat