Technical Details
Render Engines Compatibility: Eevee, Cycles
Requires Displacement: No
Requires UVs: Yes
Processing/Complexity: 1/3
Can be baked: Yes (How to bake materials)
Description
This effect imitates a painting, it comes with an example image texture that you can replace in the shader editor inside the marked node group:
Parameters
▼ PAINT
Paint Detail: The strokes will be smaller and more detailed
Paint Roughness: The roughness of the noise used for the texture
Stroke Scale: Scale of strokes
Stoke Variation: Adds more variation between stokes color
Twist: Twists the strokes
▼ EFFECT CONTROL
Main Scale: Overall Scale
Effect Intensity: Effect intensity (0 no effect at all, 1 full effect)
Paint Zoom: Zoom for the image
Border Limit: Scales the border of the painting without affecting the image texture
BG Color: Background color
▼ HSV
Hue: Painting Hue
Saturation: Painting Saturation
Value: Painting Value
▼ Mapping (For the image texture, works exactly as a mapping node)
Location: Location
Rotation: Rotation
Scale: Scale
Seed: Seed
Gallery
Render by Sanctus
——
Do you want to be featured in the user’s gallery?
Submit your render or video in the #submit-render channel of Sanctus Library discord: Link: https://discord.gg/BjzqNmv68H
Post your comment on this topic.